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    Class InputManager.DeviceEvents

    Device Events

    Inheritance
    Object
    DispatcherObject
    InputManager.DeviceEvents
    Inherited Members
    DispatcherObject.CheckAccess()
    DispatcherObject.VerifyAccess()
    DispatcherObject.Dispatcher
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: nanoFramework.UI.Input
    Assembly: nanoFramework.Graphics.dll
    Syntax
    public class DeviceEvents : DispatcherObject

    Events

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    PostNotifyInput

    Subscribe to all input after it is notified

    Declaration
    public event NotifyInputEventHandler PostNotifyInput
    Event Type
    Type Description
    NotifyInputEventHandler
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    PostProcessInput

    subscribe to all input after it is processed

    Declaration
    public event ProcessInputEventHandler PostProcessInput
    Event Type
    Type Description
    ProcessInputEventHandler
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    PreNotifyInput

    Subscribe for all input before it is notified

    Declaration
    public event NotifyInputEventHandler PreNotifyInput
    Event Type
    Type Description
    NotifyInputEventHandler
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    PreProcessInput

    Subscribe for all input before it is processed

    Declaration
    public event PreProcessInputEventHandler PreProcessInput
    Event Type
    Type Description
    PreProcessInputEventHandler

    Extension Methods

    LogDispatcher.GetCurrentClassLogger(Object)
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