Class InputDevice
- Namespace
- nanoFramework.UI.Input
- Assembly
- nanoFramework.Graphics.dll
Provides the base class for all input devices.
public abstract class InputDevice : DispatcherObject
- Inheritance
-
InputDevice
- Derived
- Inherited Members
- Extension Methods
Constructors
InputDevice()
Constructs an instance of the InputDevice class.
protected InputDevice()
Properties
DeviceType
Input Device Type
public abstract InputManager.InputDeviceType DeviceType { get; }
Property Value
Target
Returns the element that input from this device is sent to.
public abstract UIElement Target { get; }