Class TouchDevice
- Namespace
- nanoFramework.UI.Input
- Assembly
- nanoFramework.Graphics.dll
The TouchDevice class represents the stylus/touch device to the members of a context.
public sealed class TouchDevice : InputDevice
- Inheritance
-
TouchDevice
- Inherited Members
- Extension Methods
Properties
DeviceType
public override InputManager.InputDeviceType DeviceType { get; }
Property Value
Target
public override UIElement Target { get; }
Property Value
Methods
SetTarget(UIElement)
public void SetTarget(UIElement target)
Parameters
target
UIElement